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4 elements iii
4 elements iii






4 elements iii

For example, the Pegasus card starts with a conical storm that turns into a wooden lighthouse, the Druid's card initially shows wolves in a dark forest, and the mountain in the Salamander card starts off as a rocky mountain before turning into an active volcano and then a grass-covered hill. They start out by showing disaster-struck versions of their settings and actually move once fully restored. Unlike the first game, the cards actually change when levels are completed, instead of objects simply being layered over them. Living Drawing: The Air fairy states the cards are alive.Level-Map Display: You can click on a button in the bottom-left corner to show a simplified map of the level.Level Goal: Every connect 3 level has you guide the energy to the altar of magic.Lethal Lava Land: The fire energy that is transported to the altar resembles lava.Once it's ready, clicking it makes the fairy point where an item piece can be found or where the difference is. Hint System: A hint button is available in elemental scene and card restoring levels.Hello, : The characters will refer to you with the name you used for the savefile.Fauns and Satyrs: A faun with stubby horns is the third card in the Earth section.He is said to guard a spring from which all water comes from. Father Neptune: Neptune himself is the last card in the water section.Fairy Companion: Four fairies, one for each element.Exposition: Some levels have signs with hints and tips on them.Elemental Motifs: Granted, as the game is about the four classical elements.Druid: The second card in the Earth section, described as a great healer.Cool Ship: The Flying Ship in the world of the Pegasus.Color-Coded Elements: Earth is green, fire is red/orange, air is light blue, water is dark blue.Chekhov's Gun: The bottom of the well in the air scene is actually the earth scene.Also, the board for Level 64 is shaped like him.

4 elements iii

Author Avatar: The Playrix dragon appears in the background animations of a few levels.Art Initiates Life: The elements can only be controlled if the cards and their accompanying text are restored.

4 elements iii

Notably, instead of four books, all elements are seen in a single book. Four elements, four fairies, four sections in the book, four items in each elemental scene, four items in each riddle hidden object stage, four differences in each spot-the-difference stage, four power-ups, four normal piece colors in one level note although the blue pieces are sometimes replaced by purple squirrels, four match-three levels per section. Arc Number: As with the first installment, four.Anti-Frustration Features: Challenges in the elemental scenes can be skipped after a few minutes.Animal Motifs: Each element has one card based on a real animal: Hummingbird for air, Salamander for fire, Deer for earth, and Turtle for water.Match three levels are similar to the first game's, but with new obstacles including rings, pipelines, beacons, and sliding block puzzles. Bonus levels can either be spot-the-difference tests (as in the original installment), rearranging the pieces of cut-up cards, or hidden object games where the clues are either straightforward or cryptic riddles.

4 elements iii

The main rules of the game is similar to its predecessor, where you first have to restore an elemental scene (thus freeing its fairy), play four match-three levels to restore a card, then fix the card with a bonus level. Unlike the first installment, where you have to restore four magic books with the help of a single fairy, you have to save four fairies trapped in a single, magic book. Similar to but not exactly like its prequel, 4 Elements II follows a magical world where a wizard loses control of four elements, and it's up to you to save them. 4 Elements II is a Puzzle Game by Playrix that combines elements of Hidden Object Game, Match-Three Game, and spot the difference genres released in 2011.








4 elements iii